CritSheetPre-Session Brief

Before Session 14

The Tomb of Annihilation

Previously on The Tomb of Annihilation…

The party proved Doc's identity to a skeptical fae audience via a chaotic Zone of Truth interrogation before diving into the Toxic Grotto's fungus zombie horde and a horse-sized victory bell creature. At the acid lake bridge a tentacle monster grappled and dragged Thrain, Doc, and Oak underwater repeatedly, nearly drowning Thrain before he drank an invisibility potion, dove into the acid, and finished the beast with a point-blank shot down its throat. The session closed with the party draining a Gloom Heart to clear their toxic saturation, resting on hit dice, and bracing for a harder final room ahead.

The Story So Far

The party was hired by the dying Syndra Sylvain to find and destroy the Soul Monger, the force behind a death curse killing resurrected souls across Faerun. Their journey through Chult has led them from Port Nyanzaru through Camp Righteous, Camp Vengeance, and the Ambala plateau, gathering allies, charms, and grim knowledge about the disgraced paladin Rosni who now rules Omu as a Yuan-ti warlord. They currently find themselves pulled out of the main quest and into a bizarre fae broadcast dungeon crawl, the six-level 'Gnarly Delve,' hosted by the game show entity Glitter Smack, with permanent death on the line and no long rests between rooms. Doc is now inhabiting a frog-like grung body after a prior death and soul transfer, and the party still owes Glitter Smack the remaining four rooms of the Toxic Grotto's first level.

Open Threads

  • →The party must complete the remaining rooms of the Toxic Grotto with a harder final room ahead due to the Gloom Heart trade-off.
  • →The party agreed to a six-level Gnarly Delve series with Glitter Smack, of which only the Toxic Grotto (level one) has begun.
  • →Saja and Baza offered to tell the party a tale of a greater danger if they sit and listen, a conversation not yet had.
  • →Artis Cimber is waiting to reconvene with the party at the wrecked ship Star Goddess.
  • →Nanny Poo Poo let Doc and Thrain go on the promise they bring back someone else in their place.
  • →The party's resurrected terrafolk companion continues losing 4 HP per day until it dies permanently.

Who to Know

Glitter SmackFae game show host currently running the party through the six-level Gnarly Delve; awards gnarly points for flashy play.
Saja and BazaAncient serpent guardian who gave the party charms and a pearl, and offered to share word of a greater danger still unheard.
Artis CimberIce-cursed wanderer awaiting the party at the wrecked ship Star Goddess, holds a linked sending stone.
Nanny Poo PooHag who tried to eat Thrain, let the party flee on the condition they bring her a replacement victim.
EkuTrusted guide, received the Charm of Heroism, last seen relaying travel guidance.
Spots on WeedsFriendly tabaxi who has been secretly tracking the party and cut travel time to Orlonga by three days.

The Line

Session 14 · Over/under on the party's recent form

Bob Smith

Damage · 34.5
Kills · 0.5
Crits · 0.5
Healing · 1.5

Dahc Doorblack

Damage · 72.5
Kills · 1.5
Healing · 17.5

Kaarl Korvax

Damage · 44.5
Kills · 1.5
Crits · 0.5

Thrain Saltbeard Deepcurrent

Damage · 91.5
Kills · 0.5
Crits · 0.5

Oak Bearsweat

Damage · 29.5
Kills · 0.5
Crits · 0.5
Healing · 22.5

Tonight's Questions

Who does the most healing?

Does anyone drop to 0 HP tonight?

Who makes the DM improvise the most?

Playing in this campaign? Claim your character to make picks.

Your Party

Bob SmithFighter
Dahc DoorblackCleric
Kaarl KorvaxWarlock
Thrain Saltbeard DeepcurrentRanger
Oak BearsweatDruid

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