CritSheetPre-Session Brief

Before Session 4

The Tomb of Annihilation

Previously on The Tomb of Annihilation

Last time, Kaarl survived a mandatory compliance seminar in hell — complete with PowerPoint slides and a combat assessment — before rejoining the party in Port Nyanzaru for a night at the Thundering Lizard, a very drunk Zindar, and a spicy nipple cocktail. At dawn, a sober Zindar laid out the brutal truth about sea travel south: pirate ships, sea monsters, and a dragon turtle named Armag demanding 500 gold just to pass. The session closed at Golden Throne, where Thrain's pistol got a magical upgrade, Kaarl dropped 200 gold on a hot, pulsating black book of unknown origin, and the party quietly argued about charity in front of a merchant prince.

The Story So Far

Somewhere deep in the jungles south of Port Nyanzaru, a device called the Soul Monger is consuming the life force of every soul that has ever been resurrected — and resurrection magic has stopped working entirely across Faerun. Your patron, Syndra Sylvain, is dying because of it, and she's not alone. The party has spent three sessions getting their footing in Port Nyanzaru: gathering intel, gearing up, and navigating the city's merchant prince politics. The jungle is waiting, a guide named Eku is ready, and the clock on Syndra's life — and countless others — is ticking.

Open Threads

  • The party needs to finalize their route south — river via the Soshenstar or Tath, or something else entirely.
  • Kaarl's mysterious hot black book has unknown magical properties and nobody has tried to open it yet.
  • Wakanga promised to procure a hat of disguise, staff of fireballs, movable rod, and rod of the pact keeper within a week — and will be gone from Golden Throne in two days.
  • Eku was arranged as the party's guide through Jabal — she was supposed to meet the party the morning after Session 2, and that thread has been dangling.
  • Kaarl received a mission update from Bellathor himself: the Soul Monger's builder is unaware the party is coming — Bellathor clearly has his own agenda here.
  • The half-elf woman's missing father quest was refused without a contract — she's still out there, and that problem hasn't gone away.

Who to Know

Syndra Sylvainally and patron — dying from the death curse, waiting for results; has connections throughout Port Nyanzaru
Wakangaally (merchant prince) — at Golden Throne for two more days, then gone a week; has Kaarl's item wishlist
Zindarally (harbor master, half gold dragon) — sober and helpful at dawn; warned party off the sea route south
Ekupotential guide — arranged through Jabal on Syndra's recommendation; has not yet formally met the party
Jabalneutral (guide coordinator at Golden Throne) — manages all jungle guides; party needs a Writ of Exploration from the Flaming Fist to enter the jungle legally
BellathorKaarl's infernal patron — watching closely; has intel on the Soul Monger's builder and his own reasons for wanting it destroyed
Gentafriendly NPC — tabaxi handler of Kuta the ankylosaurus; offered Kaarl a future ride
Frecksinfernal compliance officer — gave Kaarl his mission update and 100 gold; aggressively boring

Your Party

Fridge StovingtonDruid
Dahc DoorblackCleric
Thrain Saltbeard DeepcurrentRanger
Kaarl KorvaxWarlock
Bob SmithFighter

Generated by CritSheet — D&D session tracking and AI recaps

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