Built for the table that keeps score
Every session ends with a CritSheet: MVP, stat leaders, highlight cards, and a grade. Careers build all campaign. The DM gets the playbook.
Session 7 · The Tomb of Annihilation
Dahc Dies, Bomb Defused, Soul Trapped in Amulet
Grade
Session MVP
Oak Bearsweat
Druid
48
DMG
2
Kills
1
Crits
| Player | Class | DMG | Kills | Heal | Crits |
|---|---|---|---|---|---|
| Oak Bearsweat | Druid | 48 | 2 | 10 | 1 |
| Thrain Saltbeard Deepcurrent | Ranger | 42 | 2 | 4 | 1 |
| Bob Smith | Fighter | 24 | 1 | — | 0 |
| Dahc Doorblack | Cleric | 8 | 0 | 11 | 1 |
From a real campaign · Tap to open the full CritSheet →
Anatomy of a CritSheet
MVP hero card, stat lines, play-by-play, and a tight summary. Built from what actually happened at your table. Nothing invented.
MVP Hero Card
Top performer with their best 3 stats called out
The Stat Lines
Damage, kills, healing, crits, and Glory
Play-by-Play
Key moments from the session, in order
Session Summary
What happened, in a tight recap
The moment it drops
The second you save a session, CritSheet hands you a finished graphic: the grade, the MVP, the headline stat line. One tap shares it to Discord or your group chat. The CritSheet your players actually want to see, ready before anyone has left the table.
The career record
Every character gets a public profile: career totals, personal records, playstyle tags, and a growing CritCard collection. Two sessions in, the PRs start dropping. Share the link. No account needed to view it.
Career stats
Totals across every session
Personal records
Your all-time highs
CritCards
Collectibles for standout moments
Playstyle tags
What the numbers say you are
The standings
Every campaign has a leaderboard sortable by damage, kills, healing, crits, or Glory, the composite rating. Playstyle tags show who's carrying and who keeps dying. The numbers don't lie.
Damage Leader
Thrain
Kill Leader
Dahc
Healing Leader
Dahc
Glory Leader
Dahc
The Line
Before every session, players who've claimed their character set a line on damage, kills, crits, and healing, built from their own recent averages. Pick over or under. When the DM saves the session, the board resolves and the results land right on the CritSheet.
Thrain: Damage
o/u 32.5
Dahc: Crits
o/u 0.5
Free for every table, on every tier. Players claim their character with a link the DM sends, no separate signup. Every pick builds a season prediction record, right alongside their career stats.
Head to head
Put any two characters side by side. Per-session averages, playstyle tags, and the edge tallied up. The argument about who carries the party finally has an answer.
Dahc Doorblack
VersatileThrain Saltbeard Deepcurrent
VersatileThe Edge
Dahc 2·Thrain 3
CritCards
Achievement cards unlock as career stats build. Moment cards are curated from real session highlights and stay with players forever. Every card is tied to something that actually happened.
Opens With a Killshot
Drilled a Terrafolk out of the air for 16 damage on round one, nearly ending the fight before it started.
Talks Down Eight Raptors
Negotiates a peaceful exit from eight encircling velociraptors using Speak with Animals, saving the party from certain death.
Cuts the Wire in Time
Defused a 20d10 goblin bomb at 28 of 30 ticks by cutting the correct green wire on the final action.
Rides Deadly Treasure to Victory
Survived repeated animal handling failures and a T-Rex that wanted to eat him to win the city-wide dinosaur race.
Rare and legendary cards are foil. Legendary foil never stops moving.
How it works
No recording required. Audio is the upgrade, not the entry fee.
Log the session
Enter your stats after game night, and paste your session notes if you kept any. Or upload a recording and let CritSheet do everything.
CritSheet reads every moment
From a recording or your pasted notes, CritSheet writes the play-by-play, highlight moments, NPC updates, and your next prep brief from what actually happened. Nothing invented.
The record builds
Every session deepens careers, leaderboards, NPC dossiers, and the playbook. The longer you play, the more it knows.
For the Dungeon Master
Pre-session briefs, NPC dossiers, CritChat, and season awards. Everything comes from your sessions: CritSheet reads what happened and reacts to it. It never writes your story. That stays yours.
Before every session, CritSheet reads your full campaign history and puts three things in front of you: the NPC threads and player promises that still haven't paid off, the narrative questions only you can answer before you sit down, and what your players' actual numbers have been telling you. Nothing made up. All sourced from your sessions.
Every NPC the party has ever met gets a living dossier: who they are, their disposition, what happened last time, what they want, what they fear, every unresolved thread. Updated from your sessions. Never forget a name again.
Ask anything about your campaign and get answers grounded in what actually happened. Who has the party met? What do they owe? What has been left unresolved? Your whole campaign history, searchable.
When a campaign closes, every stat gets its moment. MVP, most dangerous, best healer, and more. The ceremony your players actually deserve, built from the numbers they earned.
For DMs who want to go deeper
Audio sessions unlock per-session coaching notes across five categories: narration, encounter design, character awareness, NPC performance, and player engagement. All grounded in your actual transcript, not general advice. As coached sessions build up, your DM Mirror develops: a candid portrait of your storytelling style, your real strengths, your blind spots, and where you are heading as a Dungeon Master.
Built by a DM
I'm Trevor. I built CritSheet for my own Tomb of Annihilation campaign because I kept forgetting NPC names, losing track of what players did three sessions ago, and walking into game nights with nothing but vibes.
So I built the thing I wanted to exist. It grew from there. If you're a DM who has ever shown up underprepared, or a player who has ever done something legendary and had no proof of it, this is for you.
Pricing
Free to start. Upgrade when you need more.
Apprentice
$0
Free forever
Loremaster
$5/ month
Everything in Apprentice, plus:
Dungeon Master
$10/ month
Everything in Loremaster, plus:
Get your first CritSheet tonight. Free to start. No credit card required.
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